Nintendo GameCube (Japan): Difference between revisions

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'''Variants''':
 
'''Variants''':
 
* On the bonus disc of ''Mario Kart: Double Dash!!'', the cube rotates to its position before the letters fade in one by one. The FOV is slightly higher than normal, making the G look indigo. Several American commercials also used this.
 
* On the bonus disc of ''Mario Kart: Double Dash!!'', the cube rotates to its position before the letters fade in one by one. The FOV is slightly higher than normal, making the G look indigo. Several American commercials also used this.
* On Wii platforms for when a GameCube disc is in the console, the logo is still, except for some lines in the background.
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* On Wii platforms for when a GameCube disc is in the console, the logo is a banner, except for some lines in the background.
 
* You can turn the cube around by pressing the A button and moving the control stick. Also, if you keep turning it, the hexagon shape will appear again and become brighter as the regular animation on it disappears, and the cube segues into the animation of the GameCube system menu.
 
* You can turn the cube around by pressing the A button and moving the control stick. Also, if you keep turning it, the hexagon shape will appear again and become brighter as the regular animation on it disappears, and the cube segues into the animation of the GameCube system menu.
 
* If you turn on the GameCube with the cover open, or if you manage your memory card, you will see the completed logo before the "G" starts spinning around as the text moves down and fade away. This segues into the menu screen like before.
 
* If you turn on the GameCube with the cover open, or if you manage your memory card, you will see the completed logo before the "G" starts spinning around as the text moves down and fade away. This segues into the menu screen like before.

Latest revision as of 15:20, 23 June 2022

Credits
Logo descriptions by
mr3urious, Muzzarino and mario9000seven


Editions by
BenderRoblox and zman1997


Video captures courtesy of
wiisixtyfour

(September 14, 2001-August 14, 2007)

Nicknames: "Stepping Cube", "Rotating Cube" (Adverts Variant), "The GameCube G"

Logo: Against a black background, a purple cube drops in the middle of the screen (causing a hexagon shape to flash briefly) and begins rolling around, forming a blocky purple "G" out of squares. When the cube finishes rolling, it spins around rapidly and lands in the center of the "G", causing it to shake a bit as the hexagon shape flashes again, and the cube's trail of squares solidifies into a solid line with a large cube in the center, and the words "GAMECUBE", in white, drop out from under it. The word "NINTENDO", in small gray letters, unfolds above it.

Variants:

  • On the bonus disc of Mario Kart: Double Dash!!, the cube rotates to its position before the letters fade in one by one. The FOV is slightly higher than normal, making the G look indigo. Several American commercials also used this.
  • On Wii platforms for when a GameCube disc is in the console, the logo is a banner, except for some lines in the background.
  • You can turn the cube around by pressing the A button and moving the control stick. Also, if you keep turning it, the hexagon shape will appear again and become brighter as the regular animation on it disappears, and the cube segues into the animation of the GameCube system menu.
  • If you turn on the GameCube with the cover open, or if you manage your memory card, you will see the completed logo before the "G" starts spinning around as the text moves down and fade away. This segues into the menu screen like before.
  • A variant exists on adverts with this logo. It begins with the purple cube rotating with the word "NINTENDO", in small gray letters fades in. The cube fades to the 'G' as the word "GAMECUBE", in white fades in below.

FX/SFX: The small cube rolling around. For the Adverts variant, the cube rotating.

Music/Sounds: It starts with a laser-esque sound when the purple cube drops down, followed by a series of xylophone notes and plucked string notes as the cube trail is formed, and a short drumroll/string chord when the cube lands in the center.

Music/Sounds Variants:

  • If the console's cover is open, several synthesized "humming" sounds are heard as the menu forms.
  • Depending on how much you spin the cube around with A, some of the "humming" sounds that segue into the menu screen can be heard, which dim the regular logo's audio.
  • If you turn on the system with the "Z" button on the controller held down, different tunes play, which vary depending on how many people are holding the button down (if multiple controllers are plugged in). Here are the variants:
    • 1 controller: A series of squeaking vibraphone sounds ending with a "boing," comedic drum sound effects, and a child laughing.
    • 4 controllers: A Japanese yell followed by the beating of Japanese drums, which ends in a "ding".
  • On the Mario Kart: Double Dash!! bonus disc, a female voice whispers "GameCube".
  • The adverts variant has the sound of the crowd applauding.

Availability: Seen when you turn on a Nintendo GameCube console.

Editor's Note: This is a really well-remembered startup for those who have grown up playing the system. It's also one of the more "memed" logos on the wiki.

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